Game
FINAL DG

6 years ago

FINAL DG 0.1.4 Patchnotes!


FINAL DG 0.1.4 Patchnotes

- Added new guns: Auto & Rifle

- Added new boss: Azranot

- Added hit FX to bosses

- Added sound effects to shop, grenades, and Dog.

- Added sign showing amount of bosses killed

- Changed boss reset position

- Balanced shop listings

- Increased all bosses' HP

- Increased cash drop from bosses

- Decreased explosive damage

- Grenades now drop specific ammo for the weapon Dog is holding.

- Fixed death screen showing only one boss

- Fixed picking up cash

Make sure to comment about a bug or suggestion, and thanks to @DarkBloodbane for feedback and suggestions!



0 comments

Loading...

Next up

FINAL DG'S FIRST UPDATE! New weapon, G-NEIR! Full changelog in article!

Runestones: from concept to in-game model🗿

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Update 2.627

New challenges & new effects!

My D&D art for my family so far (WIP if you couldn't tell)

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.

I remade my main character, what do you think? :)

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.