Game
There was a Caveman
11 years ago

Final polish and stuff.


Hey!
Long time no updates. The thing is there’s not a lot to show, im basically done with the game already. All that’s left to do is incorporate some story elements, music and a lot of polish! So that’s what I’ve been doing lately.

Anyways, here are some more gifs of the game, as these will probably be some of the last ones you see before release. If all goes well, it should be out in a months time. :)

Here are some random shots from the guts level -

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(bonus points if you can guess the inspiration behind this enemy design :P)

And here’s another shot of Octoboss, I kinda like this fight.

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The game will feature these kind of short story scenes.

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Thanks for watching, and look out for the release!



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Difficulty decrease. Hey! Looks like we’ll have to remove all the obstacles and enemies from the game, as it’s clear that this guy has eaten too much turtle, and there won’t be any more jumping. :/

The final hour is coming!

art comission.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Cash Banooca

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)