Hello again everyone,
With this devlog comes a new (and final before launch) public build! Some notable additions since the last build include:
-Improved VFX (explosions and guns)
-Addition of the sword catapult weapon
-Finished main menu UI
-Better AI for wrench avoid
-Many, MANY small bug fixes all over the place.
In the next month we’ll be adding in some more items, game modes, and polishing the game to completion for our steam (and other platforms) launch on August 16th.
If you’re interested, there will also be a cash prize tournament just after launch. Exact details are TBD, but be sure to join the discord to find out!
Thanks for reading and keep on brawling,
-Cad
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