Game
Six Hours at Diddle's

4 years ago

Final Release of Six Hours at Diddle's (an originally canceled fan game)


This is a canceled game, I am no longer actively developing it, and it is very unfinished. This page is simply acting as an archive and memory of a game I started making over two years ago.

There were over 1,000 lines of code just for the main script (if you are a programmer, you should know that's a lot), and I do not have the time nor the commitment to complete this game I canceled over a year ago.

Will I ever try remaking the game? Probably not, but I would love to if I had the time.

P.S: It's not six hours, it's technically five nights, I was just avoiding the title "Five Nights at Diddle's" oh how young I was



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Hey, it's my birthday! And since I'm already getting some stuff from my family, I thought I'd give you all something

(if you like game music, check Six Hours at Diddle's page)

lookAtDeezMoves.gif

I've fixed over a dozen bugs, heavily improved the gameplay, and now I must prepare to add the new content! Here's a screenshot btw

(GameJolt compression kinda ruins it)

Original version/layout of the Server Room in POPGOES Evergreen (2021)

holy shit the TJOC demo is good.

I haven’t drawn this character in several years man

I’m still missing a lot of characters to draw that I still haven’t drawn yet

#fnaf #fivenightsatfreddys #fnaffanart #fnafart #pizzeriasimulator

I've been working on a Godot 4.x GameJolt API plugin.

Forked from Deakcor's GJ API add-on with full documentation: https://github.com/IronBrandon/Godot-GameJolt-API

Give me a moment . . . The new project is taking longer than expected.

models by me

original art by Snartles

Diddle's crew got pixelated!

wait... what's that cow doing here?