Follow Home Grown to receive devlog posts!
p.s. this is the remake of the game in Godot 4.2 that randomly generates the world using a custom built tile system, I started work on this a month ago.
Follow Home Grown to receive devlog posts!
p.s. this is the remake of the game in Godot 4.2 that randomly generates the world using a custom built tile system, I started work on this a month ago.
Thank you for inspiring me to create, Scott Cawthon.
And happy 10th Anniversary to Five Nights at Freddy's
eight years... #spawnday
"Many ask me: 'Do you feel remorse for these deaths?'
But I ask, what's a few more for a world without it?"
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
gun.
#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/
Alpha 2.1 (changelog)
I've been working on a Godot 4.x GameJolt API plugin.
Forked from Deakcor's GJ API add-on with full documentation: https://github.com/IronBrandon/Godot-GameJolt-API
@protoriastudios
is a Jolter to Watch and the computer entertainment developer behind Optimum Link, Skyfear, Motocon, and more! Follow @protoriastudios
and their game Skyfear before the quest ends on April 28 and you'll get Coins!
The second track of Six Hours at Diddle's OST, "Grim Sounds", is now on the Game Page
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