Game
Home Grown: Beta

2 years ago

gonna publish a new devlog soon...

#WIPWednesday


Follow Home Grown to receive devlog posts!

p.s. this is the remake of the game in Godot 4.2 that randomly generates the world using a custom built tile system, I started work on this a month ago.



0 comments

Loading...

Next up

Alpha 2.3 (changelog): The calm before the storm...

"The one thing I like about this place is that it still snows.

I don't like the snow, but it reminds me of home."

had major bug that had demotivated me for the last month or so and halted development

I just fixed it with one line -_-

Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy! 

Wishlist the game now: https://bit.ly/LuckyTowerUltimate

eight years... #spawnday

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Thank you for inspiring me to create, Scott Cawthon.

And happy 10th Anniversary to Five Nights at Freddy's

#FNaFArt

Alpha 3.0 (changelog): The Final Alpha Update

#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/

Hey, it's my birthday! And since I'm already getting some stuff from my family, I thought I'd give you all something

(if you like game music, check Six Hours at Diddle's page)