Follow Home Grown to receive devlog posts!
p.s. this is the remake of the game in Godot 4.2 that randomly generates the world using a custom built tile system, I started work on this a month ago.
Follow Home Grown to receive devlog posts!
p.s. this is the remake of the game in Godot 4.2 that randomly generates the world using a custom built tile system, I started work on this a month ago.
Alpha 2.3 (changelog): The calm before the storm...
Beta Devlog 1.0-Pre7: Entities & Buildings
The second track of Six Hours at Diddle's OST, "Grim Sounds", is now on the Game Page
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Beta Devlog 1.0-Pre6: Reanimating Corpses
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
eight years... #spawnday
had major bug that had demotivated me for the last month or so and halted development
I just fixed it with one line -_-
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Devlog, Beta 1.0-pre5: The True Beginning of Beta Devlogs!
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