Game
Block Battle Online
12 years ago

Final Version Released!


It is with great excitement that I announce the release of version 10, the final version of Block Battle Online. In this new version, I:

Fixed some minor server errors

Fixed a couple interface glitches

Added an email feedback form

Revised interface

Added a chat system

Added an alert sound when players join

Added radar

Fixed an issue with the HUD

Added “test connection” button to options

Made the game automatically disable mouse aiming if the game window doesn’t have focus

Created a title image

Created new crosshair

Made health turn red when it gets low

Added 3D sound effects

Fixed freezing error in windows 8

I now must take a moment to thank you, the fans. Without your support and feedback, this game never would have progressed this far. Thank you all so much!



1 comment

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Fan art for Foolish I'm feeling kinda better so I drew this

Another house i made long time ago.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)