Game
Into The Deep
9 years ago

Finalized Map & Polished up persistent save states


The game world has been finalized normally Id post a picture but spoilers so enjoy this Screen Shot :D.

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Onto the Save system I didn’t add a new feature to it but I tweaked how it saved inventory data to allow greater ease in implementation of items which should help speed up the remainder of the work that needs to get done



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Added a new enemy! Added a new enemy for a new section on the map here is a little gif of his Idle animation. :D !

Screenshots and Misc Gifs

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

brung back my old oc plus a new one

...they don`t have names yet tho

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Explosive domino effect