Game
Into The Deep
9 years ago

Finalized Map & Polished up persistent save states


The game world has been finalized normally Id post a picture but spoilers so enjoy this Screen Shot :D.

5d0af23886917.png

Onto the Save system I didn’t add a new feature to it but I tweaked how it saved inventory data to allow greater ease in implementation of items which should help speed up the remainder of the work that needs to get done



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Added a new enemy! Added a new enemy for a new section on the map here is a little gif of his Idle animation. :D !

Screenshots and Misc Gifs

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Bandana Dee the Dream Friend

art comission.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.