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Zefyr - A Thief's Melody
4 years ago

Finally, after 1.5 year working on smaller projects, I'm back working on "Ekko, A Thief's Melody" again! Upgrading code, testing and fixing old stealth mechanics... It's still a long way, but let's finish this! Made with Unity, Blender, Krita




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Some random screens from my game: climb, stealth, turtle ride, and a boss! I made everything with Blender & Unity.

DAY 4193: I'm working on gardens, grass, plants, FXs & day/night cycle to polish this Mansion level. I feel like a gardener/architect :) It's starting to look OK I think! As usual, if you want to help me, you can share & follow me. Thanks a lot !

✨ Finally! After 12 years of crazy solo dev, my game Zefyr: A Thief's Melody releases on June 2, 2025!πŸŽ‰

🐒 Sail the ocean on a cute turtle

🏝️ Climb every island

πŸ΄β€β˜ οΈ Confront or avoid pirates

🦊 Heal animals

I'm super happy !

Made with Blender & Unity

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! πŸ”½

Improving the ocean: now there are real 3D waves & you can feel the altitude changing while sailing them on your turtle. You can jump off waves, there are little crates to crash into to get loot, and I've tuned down the FX (bloom & reflection)

Game Jolt Colors is back!

Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.

At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!

Some news on my devlog about polishing the game and an upcoming demo:

https://oneiricworlds.com/en/2023/06/polish-demo-release/

🎺 When stealth fails, swing takes over! 🎢πŸ’₯

I hope you like this little "chase" music preview πŸ™‚

I wanted some groovy jazz vibes with some kind of funny/cartoon mood. Made with Unity, Blender, LMMS

I'm working on polishing the magnetic grapple fx & sfx. It works pretty nice with the wall climbing. What do you think?