4 years ago

Finally after another 7 days of work new devlog is here


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Well, during this week due to a bunch of new personal responsibilities I and me wanting to polish the engine before implementing anything new into it (like RPG battle engine) and spent the week ironing bugs and polishing the engine.

 Things accomplished this week:

  • better dialog box interaction.

  • improved collisions with objects.

  • ironing bugs out.

  • organizing events for the purpose of clearer orientation.

Things to do for the following week:

  • iron more bugs.

  • more organizing of events.

  • improve collisions more.



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I am making this today!

I am very optimistic about the progression of project's development, personal responsibilities are still pilling up but I was able to make tangible progress.

I decided to join RPG Mania Jam on itch.io, wish me luck !

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

Guess who managed to rip assets from Stone Cage ?

A little tip, me!

@Patata1236 is a Jolter to Watch who makes games and art for fun! Follow @Patata1236 before the quest ends on November 18 and you'll get Coins!

sneak peek

The weeks get harder and harder doe I was still able to do a lot of progress!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

This was a hard week doe still got a lot done !