
Finally found some time to add interactive tutorial, it's a bit less boring than a slideshow presentation on how to play but still heavy on text, even though it's in a comic book speech bubble
Next up
Initial map and toplists work, but the problem of some interesting map mechanics is still missing. Feels like i'm missing some core motivator, like collecting something, coins, levels, achievements
Adding achievements, not sure how and if this will help but giving it a shot anyway. I wonder how much polish will be required for this to finally kick off (still a work in progress)
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Finished work on the emotions of a new character for the tank universe
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Terraria
Call it 'wrong turn'!π« The feeling of running into a house with only one exitπͺ, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
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