
Finally found some time to add interactive tutorial, it's a bit less boring than a slideshow presentation on how to play but still heavy on text, even though it's in a comic book speech bubble
Next up
Adding achievements, not sure how and if this will help but giving it a shot anyway. I wonder how much polish will be required for this to finally kick off (still a work in progress)
Initial map and toplists work, but the problem of some interesting map mechanics is still missing. Feels like i'm missing some core motivator, like collecting something, coins, levels, achievements
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Strange Umbrella
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
a drawing I did because I was bored😪. But I love how it turned out.😊
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Levels' maps.
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