Next up
Initial map and toplists work, but the problem of some interesting map mechanics is still missing. Feels like i'm missing some core motivator, like collecting something, coins, levels, achievements
Finally found some time to add interactive tutorial, it's a bit less boring than a slideshow presentation on how to play but still heavy on text, even though it's in a comic book speech bubble
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Update 2.627
New challenges & new effects!
My D&D art for my family so far (WIP if you couldn't tell)
Cash Banooca
not the greatest house, but it's a house! :D
Only true badasses may pass! #conceptart #art #gamedesign
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!











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