I Didn't know how much time switching Sword and Normal states would take, plus animation integration seems like it's getting more complicated. Fortunately this is the last big feature needed for the demo.
Finally getting another big update underway and Wow This is taking longer than I'd like.
Next up
The Idea was. You can take a different path on some levels if it's difficult, translated into this video somehow.
I Have discovered the power of The Signal, a proximity detector is the easiest way to explain.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
It's probably been a 100 #WIPWednesday since I tried this.
I Have enough experience to fix the door code, now I have more possibilities.
I've also noticed footstep are not meant to be heard.
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Experimental sounds and a Combat quick test.
Sometimes you figure out how to use an idea after making it.
This will look different the next time I use it.
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Jumping underground for a moment to see another simple puzzle thing.
And more sound testing.















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