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Quick update, right now Hint Of Dust doesnt work for the latest BATIM version so unless you downgrade youll need to wait a while for the mod to be ready. In the meantime Ive been fixing a bunch of BATIM bugs and still rewritting the mod
Alright Joey Im here, lets see if we can find what you wanted me to see.
So big news, Hint Of Dust is currently getting rewritten for BepInEx so that any mod can work with it! Additionally I have a list of things that I checked if I could add or not, they might not all come in the next update but in the future for sure
My convertor tool is pretty much done I can now really quickly implement a bunch of things from old ch2 then build it and run it again inside of old ch2.
I can change history
Finally getting somewhere
This is a whole new way of modding I can make a scene in unity have all the scripts use the code from old ch2 and then build this and have it perfectly run in inside of old ch2
Didnt think this would work
Happy April Fools! Have a 2D map maker that I made over the course of a few days. If you have any suggestions please let me know because I might update it.
This may not looking interesting but let me tell you all the code thats being run here is literally from old ch2s code in this is inside another unity project















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