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2 hours ago

Finally, the breaking system is ready. Even though the stone doesn’t drop resources yet, and instead of showing cracks it turns black, we will fix all of that in future updates.




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I finally finished the promised original inventory system that took a lot of time and effort. The inventory now looks authentic, and if you noticed, the slots show the item name, and when I picked up the apple, the number 1 appeared showing the amount.

The New Update! For speed runners, pros, or anyone building future XP farms — we added a new Collider Visualizer. Press U to see the enemy’s exact collider outlined in red, just like in the video.

Before working on the resource‑breaking system, I wanted to rebuild the exhausting inventory system. It caused me a long break because it drained me and stressed me out.

Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!

This is your chance to win $5,000 USD! 💸

Art is your weapon. Garen is your champion.

Enter here: https://bit.ly/FirstStand

(We've included Garen variants for inspo!)

🎉 DevelopmentUpdateWeaponSystemComplete

Finallyfinishedtheweaponsystem today I created the weapon added asimpleanimation like in thevideo, and made themonsterdiefrom thesword NextIll addmoreweapons an itemsystemand keep expanding the game until publishing

Want to win $5,000 USD? 💸

Enter to win Opera GX’s #FirstStandArtContest! Art is your weapon. Garen is your champion.

Enter here: https://bit.ly/FirstStand

title screen !!!

The new update.

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

@FuckingDeranged is that Nathan in Uncharted ?