So to get the gist of it you need a PerlinNoise algorithm (any goes) then you need to check every (square) chunk for if it is below or above the height map height (basically "heightmap < chunkY").
If this is true, check for if the tile is below or above, AND BAM. 2D chunk array infinite world UP, DOWN, LEFT AND RIGHT
DM me for code, haha!
Next up
:X
FAR
Now this is optimized haha (UTRCraft-optimiposting)
Our 2024 Advent Calendar has opened! Day 24: @NickPerson is a great Creator who makes Five Nights at Freddy's fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
Take 2
Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
Happy Mother's Day!!! Got some News in honor of that, MULTIPLAYER! (in old Gamemaker, with tiles and chunks and stuff) Love everyone, and thanks for supporting UTRCraft for more than 5 years (damn this is old)
( READ ME!!! ) Claudia Plus is doing great over at itch.io, where are you all, my fellow GameJolters? Leave some celebration ideas in the comments haha! https://flagimtoshi.itch.io/claudia-plus proudly made with GM:S
IT'S FINALLY HERE!
Up to 32 Players at the moment
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