11 days ago

Finally, volumetric clouds. Still looks like source game from 2008, but I am proud of it




4 comments

Loading...

Next up

Think I might have made an ARG by accident

Clouds now respond to sun light via Ambient Occlusion.

I might suck at coding, but Maybe this game won't turn out bad after all

First test of creating an opengl game engine for UVP which I officially named "Skies Above" (I am very indecisive and I may change it if people don't like it)

SillyRun.gif

PS: Not just a meme post, this is a WIP animation based on the HN2 animations

Terrain!! Textures not by me

Working on modular walls for random gen houses! PS: Extracted from HN3, edited to fit HN1

I created a mock up heads up display. This isn't implemented as I just overlayed the last image with this.

The health is the red bar, the green bar is stamina, and the inventory is the boxes in grey.

A little bit of a lag fest never hurt anybody. (I hope)

Untitled Voxel Project 01