Game
Joseph
10 years ago

Finally working on Joseph


It’s been a while since last lines of code for Joseph.
In this period, I (Vincenzo, the developer) have been very occupied on university exams and stuff like that.
The last time, before pausing the development, I decided to completely code all the base mechanics of the second part of the game.

Now we are going to build up all the next 10 levels.
Music are done. We only need graphics, structure of the levels and texts.



0 comments

Loading...

Next up

Finally, it's taking shape from my mind to the screen @_@

Back on Tarmaura again, I've necroed this game a thousand times now

1 year of work and this is the crappy result. I must thank the Godot Engine for being so awesome to use if I'm still working on this after the third refactoring.

art comission.

Fan art for Foolish I'm feeling kinda better so I drew this

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Path of Kami: The Evolution of the Lore

Another house i made long time ago.

Runestones: from concept to in-game model🗿