Game
Joseph
11 years ago

Finally working on Joseph


It’s been a while since last lines of code for Joseph.
In this period, I (Vincenzo, the developer) have been very occupied on university exams and stuff like that.
The last time, before pausing the development, I decided to completely code all the base mechanics of the second part of the game.

Now we are going to build up all the next 10 levels.
Music are done. We only need graphics, structure of the levels and texts.



0 comments

Loading...

Next up

1 year of work and this is the crappy result. I must thank the Godot Engine for being so awesome to use if I'm still working on this after the third refactoring.

Back on Tarmaura again, I've necroed this game a thousand times now

Finally, it's taking shape from my mind to the screen @_@

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I was bored, so... ManutKat.

Just a Pico sprite

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).