Their mechanic: They sometimes spawn in a room, but are invisible, the only thing that gives away their location is their trail. If you look at them, they manifest and explode.
Next up
Just released a patch. Sorry for any inconveniences.
added some of the songs to the game page so you can listen to blank's wonderful singing!
Finished Sundibelle. When you hear them upon entering a room, you must find and touch them before they scream your ears out, making you deaf. ALSO, they don't appear in every room and Singe's sound wasn't working for a sec which was why he was silent.
Since I've finished the base code for the offices, I'm making some new characters. This one's called Sundibelle.
Mechanic in article ⤵
(add the dust man theme from mega man 4) omg its dust man from fnf
New character, Hollo. They hide in small props like crates or barrels, and if you get too close they jump out and bite onto you, making you bleed.
Finished the custom night! Didn't add any challanges but all on max could get fun (:
Updated Aske
Working on Thawn. Messing with smudge animations also. Also the reason it ends so abruptly is because the death screen would usually go there.
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