While my game, Maximum Thrust is still under development in my spare time, I have moved on to other things as my focus. Such as my recently released game Clickipy, and another project I’m working on in the background called Cytee.
Although with all that, still Maximum thrust has gotten a few updates over the past, all that looms over the horizon right now is bug fixing and a new mode I have planned. For now though it’s perfectly playable, and I am quite proud of what I made.
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