6 years ago

Finished my dialogue system in Monogame!




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Been making a dungeon crawler fps render in rpgmaker 2003.

Making some loading screens

Did some quality of life stuff for the equipment window

- Marks what equipment slot the item uses

- Shift click to quick equip/remove item

- Mark items that can't be used & show what attribute is not met in the tooltip

Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy! 

Wishlist the game now: https://bit.ly/LuckyTowerUltimate

Dungeon crawling

#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/

Mountain area is now in on the rpgmaker 2003 dungeon crawler

Added item containers!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Working on some menu mock ups for a dungeon crawler