Next up
I realize I haven't even posted any footage so here's a comparison video I made months ago showing the old version of the game on Snap! vs the one I'm working on now.
Lighting has been added to the game, and along with it 6 different ambient light level options.
A gun upgrade has been added. Once you kill 10 enemies with it, you will unlock a previously inaccessible heart slot. (3 max) I found that the very late game became a bit too hectic (not shown here) so I decided to add portals. They have their own timer.
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Strange Umbrella
Demonstration of the spells and their effects :)!
Alone Together....










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