9 months ago

Finished the NEW Remi! If you look at the scroller near the top left of the stage, you can tell their code is unfathomably massive. Look into the article for what their mechanic is.


So, similar to the old Remi, they'll go from the Stage to your Door ASAP. Unlike the old Remi, he is now better. He will try his utmost HARDEST to avoid being spotted by you, changing his course based on what you camera habits are. If you often look to the arcade, he'll avoid it and go to the kitchen instead. If he then realises that you're looking at him, he'll quickly rush to the arcade, and vise-versa. He'll also speed up if you're staring to get to the next area ASAP. He can also do fakeouts near your door, pretending to leave before charging back, pretending to come to your door in the first place, etc.

He is by far one of the smartest animatronics I've made. Although I question whether it works as I'm not too good at adapting their path mid way.



0 comments

Loading...

Next up

a lil maintinance screen i made also just for fun so i can tell what i havent done yet

working on polo's again! needed a short break.

finished the camera flash system. y0u get 5 flashes per battery and 2 total batteries

used to scare away animatronics

The Rat

working on a camera flash for the hall

this isnt the actual cameras also

so cute and marketable! nothing out of the ordinary to see here!

redesigned [redman] x NuLL also.

looked weird before

also ik i said i'd take a break im jus gon pack it in and keep going

made some new eye variation for NuLL, most referencing to them back in one of my older games (RRBB2)

HEYYYYYYYYYYYYYYY

i was feeling a bit ๐“น๐“ฎ๐“ฌ๐“ด๐“ฒ๐“ผ๐“ฑ...

so i decided to combine myself some remodels ๐“๐Ž๐ƒ๐€๐€๐€๐€๐€๐€๐€๐€๐€๐˜๐˜ this will fill my stomach to the BRIIINK

teaser #9 for FNaP

more in article โคต