
Finished the opening cutscene. Watch it on Youtube: https://www.youtube.com/watch?v=7utbcklbDvY
Next up
June Devlog - Just an update
More narrative details have been fleshed out, and one more minor fight has been roughly finished.
Beta testing has started. The game is about 80% or so done and hopefully can release by the end of April if the finishing levels can be made.
The game is already playable from start to finish, just some QOL, tutorial and pacing improvements left
Say hello to Poffoon! (Placeholder battle music)
Development has been going smoothly, though I expect it to slow a little in the coming months.
April Devlog - Milestone Reached
December Devlog - Happy Undertale Yellow Anniversary (soon)!
The game is currently being developed, and playable sections exist. The base engine (built on Godot 4 in C#) is roughly done, but more will be added to it as the game goes on.
Made a new banner. Ran one playtest for the location. It should be done and dusted. On to the next location.
Short intro of us ๐โ๏ธ
We're an eletro duo based in Seoul ๐ฐ๐ท Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era ๐ฝ CD listenin ๐ beeper beepin ๐พ floppy disks floppin days ๐
Stream now! ๐ง
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโฆ
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐ก๐ก Bookmark pre-launch page๐๐๐
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโฆ
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