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New dash sound added! Let me know if it hits right or needs some tweaking! #gamedev
Made a small tweak to the footstep SFX, lowered the volume a bit, and fixed the transition between tile types #gamedev
Finally added the Game Menu! Planning to add some animations next. Any ideas? #gamedev
Last week at LVL UP EXPO, Game Jolt celebrated great games made by Jolters including The Bunny Graveyard by @ElPichon !
Learn about the game: https://gamejolt.com/games/thebunnygraveyard/651214
Thanks to Razer for providing the laptops and peripherals!
Replaced all weapon fire sounds! Thinking about lowering the volume just a bit, what do you guys think? #gamedev
Last week at LVL UP EXPO, Game Jolt celebrated great games made by Jolters including The Wild at Heart by @moonlightkids !
Check out the game: https://gamejolt.com/games/the-wild-at-heart/500465
Thanks to Razer for providing the laptops and peripherals!
Updated the game logo! Also added a subtle floating animation to the zombies' hands and a slow horizontal movement to the background. Thoughts? #gamedev
Decreased the pitch of all sounds when the weapon wheel is open to enhance the slow-motion effect. What do you think? #gamedev
Last week at LVL UP EXPO, we celebrated great games made by Jolters including Long Gone Days by @burasto and @serenityforge
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Buy it on Game Jolt: https://gamejolt.com/games/lgd/151330
Thanks to Razer for providing the laptops and peripherals!
Implemented the explosion SFX, which starts with a low-pitched variation when the player isn't invincible, and plays normally otherwise. Thoughts? #gamedev
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