Finished writing up the story/cutscenes for the game. Here's a snippet of the story. I'll move into drawing the sprites next. Will probably do it on twitch so you can chip in on how things should look in the game. I'll announce when here so stay tuned :)
Next up
Made some sprites live on twitch today, here's my twitch if you want to catch me making more sprites for the game live. https://www.twitch.tv/ssspagh3tt.
Feel free to pitch in ideas on what the rest should look like. Either on stream or in the comments :)
Made another batch of sprites for the game on stream today. I think I roughly have four more characters left to do before I move onto the tilesets and things. Next batch contains alll the enemies and stuff so feel free to chip in any ideas for them.
It's been a while. Initially, I gave up on this project due to lack of motivation caused by some mental health struggles, but I'm back working on it again. Currently, I'm re-writing the plot for the game as well as testing out some code/events atm.
So here's the first of the zodiac signs i will make for the next weeks.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Levels' maps.
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
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