Game
Flight of the Fae
12 years ago

Finishing Touches and Desktop


So I’ve put what I think are the last touches on Flight of the Fae before the end of the Chaos contest, and uploaded a Desktop version. I’m really happy with how it turned out, even if things veered away from what I originally imagined.

That’s part of the fun of this though right? Start with an idea and see how it grows and evolves. Please give it a try and leave any comments if you have ideas on improving it!



0 comments

Loading...

Next up

#HalloweenCostume from some years back. Hard at work programming.

Successful landing

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Regional Bulbasaur. #Pokemon

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!