The finishing touches have got to be the more annoying part of game development.The anxiety of getting something done is there in full force, but you want to make sure it looks and feels good. At this moment of time, I’m working on the art for the ground. IT’s getting there, and the color work is looking pretty good. I wanted to make sure the colliders were set up before this set, as it can be a bit annoying to set up if there are extra details.
I still have to work on more animations, make sure enemy spawners on show up once per view portal, and more tweaking. All most all of what is left has nothing to do with coding, except for the enemy spawns.










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