Game
Fire work
12 years ago

Fire work: The problems of making a resolution of 32x32 px


I maked this game for the low rez jam. I think that that’s a good jam, and I love making games in this resolution (because of the pixel effect). But I also have some problems, that make it more challenging:

  1. I have to make a different sprite for every rectangle, and I can not make transparent sprites for making the pixel appearence (for example the bunnie have three sprites: body, ears and eyes).

  2. The shit that appears in the first room is my brain logo affected by the bad resolution.

  3. I have some problems to calculate the moves, speeds and jumps of every object.

  4. I cannot found any font for that game.

I think that the result was a good pixel raphics and a VERY VERY minimalist game.



0 comments

Loading...

Next up

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Have a good Boi

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

This is my first post so be gentle!

Hoplegs is an unconventional and entertaining platformer where the gamepad buttons are your legs! Create and share your own levels, challenge your friends, and have fun!

Wishlist on Steam

https://store.steampowered.com/app/1395830/Hoplegs/

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.

A sneak peek at Oracle's opening cutscene! Delve into the mystery behind this incident in Oracle through investigation, social engineering, exploration, and combat.