Game
Health Setup
8 years ago

First 24 hours


Alright, so, we got a concept, the theme this time is Health. Our first probably not that good idea was about trying to make a game where the player would have to manage the Health pickup points for another player in a fps-ish game.

In order to simplify it we ended up making a platformer that plays itself, and the player needs to place the pickups prior to the AI controlling the in-game “player”.

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We basically defined three pickup types, the first one is the Health pickup, directly derived from the Health theme, the second one is the Shield pickup, which protects the avatar from bullets and the third one is the Bullet pickup, that gives bullets so the player can shoot enemies and their bullets.

After implementing those mechanics using Construct 3, we started working on the level design, we are planning 15 levels and have currently around 10 ready to go!

5d0aaa8eed4e0.png

For tomorrow we will be dealing with art and other content creation, hopefully nothing will break in the code :D



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So

i may or may not make an full art of some person or i may just leave this like that-

Bandana Dee the Dream Friend

"Our work is never over" they said.

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In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Microsoft Windows XP Unprofessional (windows logo prototype)

Terraria

not the greatest house, but it's a house! :D

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle