Game
Star Cluster 4X
8 years ago

First build published


First playable build is available for download.

Main menu items might become unresponsible. Starting new game and quitting back to menu might solve the problem.

Select OPTIONS to change music volume and amount of AI enemies. “Sounds” slider is not functional.

In game spend 4 action per turn to add limited amount of points to your stars, GREEN COLOR, to better protect them, add points to neutral stars, WHITE COLOR, to capture them and add points to enemy stars, RANDOM COLORS, to remove enemy points and revert enemy stars to neutral state.

You can only add points to stars, adjustent to your owned stars.

You win once there are no enemy controlled stars and you finish your turn.

You lose once you lose all your stars.

5d09eb6fee9de.png


0 comments

Loading...

Next up

Progress report Day 2. Main menu and basic GUI are taking shape. Core game logic requires proper AI and turn handling. Will be the next step.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

Shadow The Hedgehog X pixel art

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Demonstration of the spells and their effects :)!

Showing off player 2 😎

What do you think?