The character model for the heavy class and soldier class are now complete!
(Also, camera controls are a thing now)



The character model for the heavy class and soldier class are now complete!
(Also, camera controls are a thing now)



Kickback! Characters are now also affected by knockback (when hit) and kickback (when firing)
Animations and particle systems The scene is really starting to come to life now we added some animations and particle systems!
Scout class The scout class has been completed! Very lightweight but a little fragile.
UI We just added a user interface to our game!
art comission.
We are under attack!
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Chiaki Nanami!
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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