Finally, something much better to look at than just cryptic lines and squares!
Lets see what happens when you only server hamburgers, while half of your customers are waiting for cheeseburgers! >:3

They just leave. RUDE!
Finally, something much better to look at than just cryptic lines and squares!
Lets see what happens when you only server hamburgers, while half of your customers are waiting for cheeseburgers! >:3

They just leave. RUDE!
Suggestions? Now that the demo is out, please give it a try and tell me what you like and dislike. Although the game is still at a very early stage it would be awesome to see what I need to focus on the most. Tell me in the comments below!
The Demo
Baby Steps
Optimization Time to stress out those systems to see, if something breaks :D I’m currently optimizing the pathfinding and input/output mapping methods to make sure everything runs smooth on lower-end systems.
art comission.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Runestones: from concept to in-game model🗿
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
I was bored, so... ManutKat.
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