Game
Light Caller
10 years ago

First Demo


Ok, i think that its all for now, the past hours i’ve focused on the two first puzzles to bring out some “playable demo”. By the way, there’s a release of the demo version avaiable.

Web version: I’ve get some bad performance issues on the web version, so i’ll try later on to fix this, till them, just the windows version will be avaiable.

5d0b8dc902af4.jpg


0 comments

Loading...

Next up

First things first.. Hello everybody, hello world. So, i’ve never done this before and its a bit confusing to do work and at the same time document and share my progress but i take the challenge. Lets do this!!

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

We are under attack!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Finished work on the emotions of a new character for the tank universe

I worked so hard to get all four of them to the end safely, but then...

Made my first ever animation.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!