Game
Operation: Future Domination

8 years ago

First Demo Is Out!


Hello, I’m Eirrir, and I’ve been working on my first visual novel project titled Operation: Future Domination for the past six months. The demo of OFD is finally complete and is available here! Essentially, it’s a psychological/mystery/time-travel story focusing on a girl whose leisurely summer break turns into a series of dangerous events when she encounters a couple of questionable people who make the bizarre claim that summer is repeating.

Any feedback would be greatly appreciated, and it would be particularly helpful if people could spare a bit of time to answer some of these questions:

1) What was your overall impression of the demo? Did you enjoy it? Did it keep your interest?

2) What did you think of the animated backgrounds (i.e. the heat wave effect)? Did it add anything to the experience? Currently, there is an option in “settings” to turn the heat wave backgrounds on and off.

3) How was my overall writing? Did it flow well? Was there any moment that you felt the dialogue was awkward or stilted?

4) Was there anything that you didn’t like about the game or that you want to be changed? Do you have any suggestions for improvement? This question is especially important because I’m still at the stage where tweaking and changing things around is relatively easy.

5) What was your favorite part/aspect of the demo?



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

So

i may or may not make an full art of some person or i may just leave this like that-

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Runestones: from concept to in-game model🗿

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)