Game
Seven Nights at Sonic's




4 years ago

First devlog of October! (+New Updates and Announcements)


Updates:

-New camera map and interface! Let's just say you won't only be rebooting cameras anymore..

-Sonic has yet another new game over screen, among other tweaks.

-Amy's AI is now at a whopping 70% complete! It's a huge leap from the previous 10%!

-There is now an introductory newspaper that appears upon starting a new game!

-New sounds and music!

-The SEGA logo is now improved and pixelated! It even has the "SEEEEEEGAAAAAA~" soundbite!

-And many more! Overall, SNaS is really starting to come together, rapid progress is being made, and the fabled demo should hopefully be arriving very soon!

Announcements:

-On a less happy note, Knuckles will not be featured in the upcoming demo. Sorry, echidna-lovers.

-Sonic's Chilli Dogs, the official GameJolt community for the game, is set to have some big changes soon, New channels, new header; the whole nine yards! In the meanwhile, check it out if you want!

-Admittedly, work on Cream's AI has not been started due to design-related hangups. So I'll put up a poll: Do y'all want her to be included in the demo? This may affect release speed.

And that's all! Thank you all for sticking with this game during it's development!

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