I’ve been developing whatever-you’d-call-this for a few months and now I feel that it’s time to show it to the world a little. I’m clearly no artist but the gameplay’s there!
Currently there’s a working multiplayer (deathmatch) level, so players can go from the main menu right through to playing a match. You can play against bots, which have just enough intelligence to present an entertaining challenge. Split-screen is built in from the start - it handles up to 4 players easily, but I’d like to up that with native support for multiple monitors. Need to find some players, first!
I’d love for this to grow into a nice project with plenty of levels and maybe a little community around it. I intend to post devlogs regularly, or more often when progress has been made!
Next up
Character selection. Unwanted characters are discarded :)
Hello would you like to talk about our lords and saviour, kinematics?
New weapon!
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Showing off player 2 😎
What do you think?
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Colorful Fox
Happy Late Easter!
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg










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