In the first few hours I got the basic graphics set up with the random generating environment, aswell as the rotating camera and strobing effect.
So basically your a drunk dot that can move about a random screen at the minute :P
Long way to go yet…
In the first few hours I got the basic graphics set up with the random generating environment, aswell as the rotating camera and strobing effect.
So basically your a drunk dot that can move about a random screen at the minute :P
Long way to go yet…
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
I-Buki
Mio-Da!
Ibuki Mioda!
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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(sound ON 🔊) We changed the tree harvesting selection sounds. Again.
Should we stop already? Let us know!
Find out more about the game on Steam:
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