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Game
PalmRide
5 years ago

First of all, I want to apologize for my inactivity on this platform. That being said, I want to tell you that the game has been reskinned and a demo of the game will be available at Dev.Play.

#synthwave #retro #driving #classic




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Implemented this shoot mechanic. Now, when there is a driver who annoys you, just shoot him and he's gone. This is perfect for when you're driving on the opposite side of the road (like in real life)

#outrun #retro #synthwave #retrogames #aesthetic

Added traffic lights, a feature no one requested but I thought would be cool.. so here there are... probably nobody is gonna wait for the light to turn green, but now you can, if you want. #outrun #synthwave #retrowave #retrogames #driving #retro

Chiaki Nanami!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Regional Bulbasaur. #Pokemon

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Only true badasses may pass! #conceptart #art #gamedesign

Coming Soon...