Game
PalmRide

5 years ago

Implemented this shoot mechanic. Now, when there is a driver who annoys you, just shoot him and he's gone. This is perfect for when you're driving on the opposite side of the road (like in real life)

#outrun #retro #synthwave #retrogames #aesthetic




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First of all, I want to apologize for my inactivity on this platform. That being said, I want to tell you that the game has been reskinned and a demo of the game will be available at Dev.Play.

#synthwave #retro #driving #classic

Added traffic lights, a feature no one requested but I thought would be cool.. so here there are... probably nobody is gonna wait for the light to turn green, but now you can, if you want. #outrun #synthwave #retrowave #retrogames #driving #retro

Another house i made long time ago.

A Shiny Mega Gengar ๐ŸŒŸ For @ManutkArt 's #ThreeColorsChallenge!

Microsoft Windows XP Unprofessional (windows logo prototype)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Call it 'wrong turn'!๐Ÿšซ The feeling of running into a house with only one exit๐Ÿšช, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)