Implemented this shoot mechanic. Now, when there is a driver who annoys you, just shoot him and he's gone. This is perfect for when you're driving on the opposite side of the road (like in real life)
Next up
First of all, I want to apologize for my inactivity on this platform. That being said, I want to tell you that the game has been reskinned and a demo of the game will be available at Dev.Play.
Added traffic lights, a feature no one requested but I thought would be cool.. so here there are... probably nobody is gonna wait for the light to turn green, but now you can, if you want. #outrun #synthwave #retrowave #retrogames #driving #retro
Another house i made long time ago.
A Shiny Mega Gengar ๐ For @ManutkArt ![]()
's #ThreeColorsChallenge!
Microsoft Windows XP Unprofessional (windows logo prototype)
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Call it 'wrong turn'!๐ซ The feeling of running into a house with only one exit๐ช, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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