Game
Floating Sandbox
3 years ago

First Performance Update!


Dear shipmates,

Faithful to our plan, we are very happy to announce that work to improve the performance of the rigidity simulation has not only started, but is also showing the first, *very encouraging* results.

We've started writing a multi-part blog post in which we describe not only the hurdles in implementing a mass-spring network simulation, but also our amazing progress in improving Floating Sandbox's spring relaxation algorithm.

classic_simulator_-_square.gif

We've just published part I of the series, and plan to write the next parts during the following weeks. By following this series you'll get updates on how our work is progressing and what degree of performance enhancement you may expect in the next release!

To get started with our series, jump to https://gabrielegiuseppini.wordpress.com/2023/04/01/adventures-with-2d-mass-spring-networks-part-i/.

1
1
1
1
1


7 comments

Loading...

Next up

Floating Sandbox at LVL UP Expo 2025!

1.12 Screenshot #1

Sneak Peek at the New Water Flood Algorithm

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Another house i made long time ago.

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Finished work on the emotions of a new character for the tank universe

Update 2.627

New challenges & new effects!