The first playable build is now available!
There are many changes from the private ones, but they don’t matter. Apart from one.
Basically the game was originaly going to be a HTML5 Game but I realised that would not work as the scope is getting bigger and HTML5 wouldn’t be able to handle it.
Next up
Romano being salty preview.
Revising Script! Whilst I’m waiting for my artist to finish Elliot’s artwork I decided I’d revise the script! This a snippet from the second half of the script.
New Logo! A whole new logo has been designed by the wonderful @pinkxsushi on Instagram! (Follow them!) The next build released for the game will contain this logo! Snazzy, Isn’t it! The next build will release within an hour! (I hope!)
Another preview! Here is the current progress on the new update! I’m a bit unhappy with the button placement so that may be changed.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
We are under attack!
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Showing off player 2 😎
What do you think?
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