The first playable build is now available!
There are many changes from the private ones, but they don’t matter. Apart from one.
Basically the game was originaly going to be a HTML5 Game but I realised that would not work as the scope is getting bigger and HTML5 wouldn’t be able to handle it.
Next up
Romano being salty preview.
Another preview! Here is the current progress on the new update! I’m a bit unhappy with the button placement so that may be changed.
New Logo! A whole new logo has been designed by the wonderful @pinkxsushi on Instagram! (Follow them!) The next build released for the game will contain this logo! Snazzy, Isn’t it! The next build will release within an hour! (I hope!)
Revising Script! Whilst I’m waiting for my artist to finish Elliot’s artwork I decided I’d revise the script! This a snippet from the second half of the script.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
2d lighting experiment
Colorful Fox
Happy Late Easter!
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg










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