
3 years ago
First post here, hope I'm doing it right. FNAF 57: Freddy In Space VR, has started development
Next up
Freddy In Space VR WIP Physics. All interactable objects are completely physics based, meaning that if you were to grab something like a bottle, it would feel lighter and drag your hands less than something like a metal gun.
After many hours of reworking code, I finally have movement and a 2 handed gun.
Freddy In Space VR Devlog: Map Progress
Into the Water
Little teaser for Freddy In Space VR, goes along with the relatively simple lore of the game.
;)
Nostalgia-Bait Springtrap
Freddy In Space VR Devlog: Added cupcakes from the original game including a new bullet type!
















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