Game
Project Kunami
10 years ago

FIRST SCREENSHOTS! and some news.


I’m here today to tell you about a recent change in the development of the game.

Project Kunami started as a modern post-apocalyptic survival game. But I’ve recently thaught on a better idea. So I’ll be doing a total revamp of the game and do it as a 14th century game.

This means that there won’t be firearms in the base mode, but this is where things get interesting. There aren’t many (that I’ve heard at least) survival games set in the medieval times, or anything previous to world war I, I think.. So this can be a chance to un-saturate the market for “zombie” games in my honest opinion.

Also, don’t worry if you like guns, I like them too :D, So I’ll be implementing in the server’s configuration a setting that will enable or disable the modern weapons expansion.

Sadly, there’s some bad news, I’ve lost my Nvidia GTX 650, and I’m back with the GT320 so I won’t be doing much on the game since the GT320 makes it very hard to model anything in 3D or even do level design, so I aplogosize for that.

BUT FOR THAT BAD NEWS I’M GIVING YOU MEDIA FOR THE GAME!! It’s a prototype level to test everything so don’t be harsh on your comments about graphics. I want to have nice gameplay above everything ok?

Enjoy, and thanks for the support.

Here’s a medic kit.

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Here is the Inventory System.

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Here is me animating (frame by frame) the sword attack:

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And here’s me testing the spear view, clearly not final :D

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