I made few changes.. put tip in main menu about pickups.. changed mechanic of slow motion and boost up items a bit.. made death item easier to spot… and fixed resume menu/in game menu issue as well as a bit more start breather for players…
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Fan art for Foolish I'm feeling kinda better so I drew this
Strange Umbrella
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Regional Bulbasaur. #Pokemon
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens
Some Shadow boss fight gameplay 👾
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