I did some quick tweaking of this old game I was working on to make it compatible with the GameJolt API.
Currently:
Basic game functionality
Basic GameJolt functionality (can log-in/ will be logged in automatically through webbrowser)
Starts sessions to record playtime
TO DO:
Implement highscores on death.
implement some for of trophies
Pretty it up something fierce
Gamesounds
I wrote this old code back when learning unity and didnt know better than to write it all out in Javascript instead of C#. Due to this I’m having trouble sharing data between the GJAPI and the rest of the game.
Once I figure this final step out everything will go smoothly from there.
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