Surprise! I bet you all weren't expecting an early release, but here we are! After about 4 months of development, I am finally happy with the final product and you can now play the new update! I have a few reasons why I wished to release the game early (10th anniversary lineup for the next couple of days, plus just my lack of free time on the day of, etc), but just know the game has been ready and patched up for quite a bit so don't worry about this being a rushed release!
Unlike 1 UCN, I put a lot of time and love into this project to ensure it was in the best spot it could be. Beta testing went far better than expected and I was able to fit in a bunch of extra features I was originally going to add over time with patches to the game, but I ended up getting it all in just in time!
The list of changes is far too great to list here, essentially EVERYTHING has been reworked. Not only that, the list of new features is quite a far amount too, so those that have already gone through the original (sorry to NNF victors) there is still a good reason to check this game out! If you're expecting the same game, then you might be a bit surprised.
Speaking of the old game, the super game will use a separate save file from ultra, so you'll be starting fresh. Good news if unlocking everything is far more streamlined, so it shouldn't be long before you're ready to take on The SHOWDOWN (yes this is the name of 12/20 now) (verified by @Brodude5747 btw).
And for those looking to go further, yes HYPER SHOWDOWN is a thing and has been verified by @Toadder25 , so big shout outs to them for completing the challenge! Much like SL SCN, there's a challenge I feel confident the average FNAF player will have fun with and isn't too hard or too easy in the end (for once I actually went ahead and beat SHOWDOWN myself too), and a harder and more intense challenge for the dedicated.
Finally, I am fully expecting that the game will still be not completely bug free, so I will be keeping an eye out for any bugs that might've slipped through. Depending how things go, a v2.0.1 will likely be a thing later tonight, so if any major bugs pop in just let me know!
I hope you all enjoy this new update that in a sense has been in the making for 1.5 years now (pls forgive i made bad game), and I'll be back with that potential update later!
...btw to those that noticed I uploaded the game a bit ago, I'm pushing a hotfix right now. I'll update this once it's uploaded.
Update: It's out!
Have fun! :)
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