Loading...
104
Game
Five Nights At Sonic's: REMEMBERED
2 years ago

Five Nights at Sonic's: REMEMBERED Devlog#4


This is how things are going. When I said progress is slowly growing, I really mean it.


Here's also more concept art of the rooms:

20240401_134648_compressed6548902700596836306.jpg
20240401_134654_compressed634949422062806493.jpg
20240401_134703_compressed5318090940059326498.jpg
20240401_134622_compressed6258587509115700394.jpg

Oh and on a side note, here are the new designs and also the new characters:

designs.png
designs2-2.png

That's right, Mighty and Luiginette are the two new characters for this game.

Mighty's mechanic is one that'll disabled one of the camera's you're on. And Luiginette is obviously the one that'll try to turn off all the power in the building.



5 comments

Loading...

Next up

Five Nights at Sonic's REMEMBERED Monthly Progress Report VI

(It’s also my spawn day apparently)

What's good not having teeth and gums is that you can smoke. However, you can't eat normal food and you have to resort eating the nutrients out of a blender from an averaged experienced chef.

three days later oops! thanks for nearly 3k followers tho and hopefully fnas vs will also come soon

Clone Tails with and without his accessories (This counts as a render for his regular non-threatening appearance)

Dr Golden's Mean Bean Machine!

Goofy lil concepts I made for this fun lil idea I kinda wanna try to make real.

(Still coming up with finalizing some ideas for this and when I do I'll prob ask for a coder, musician, etc)

Five Nights at Sonic's: REMEMBERED Monthly Progress Report VII

Two more sketches

Clone Channel art for September 2024, featuring Knuckles the Echidna from RockClones!

I want to do Tresure Island art because I finally played all three games and I love it.