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Five Nights at Wario's: Mcroy Manor Takeover

1 year ago

Five Nights at Wario's: Mcroy Manor Takeover

Devlog #4


Eyup! It's me! The... Actually I can't even say Puppet anymore, can I?

...

It's me! Kanye We-


Hasn't the game been kinda dead?

Yes. That's the post alright see ya next year! Nah I'm kidding! I have done some progress on the game since last time, and am currently working on it now! I told you that the FNaW Burnout would be gone soon! So, lets get some of the easier stuff out of the way, eh?

Effugere Ab Animo has some reveals! Mainly being the player character. The dead boy himself, Sanity Mario! I've also been thinking up some ideas for the mode itself, since I only really have a general idea of what I want.


Dementaphobia Dangers:

I have also done some small work on DD since last time, Sanity Peach is now coded in and I've begun work on making the gameplay a little bit more interesting. I added in a mechanic to do with the Generator, where it will randomly decide to shut off. That way, you have to keep your eyes peeled, since you won't be able to access the cameras or hide under the desk. The enemies will still be attacking, so you've gotta turn the backup power on quickly before you end up dead!

I'm hoping to spend some time on Cutscenes later today, since I've kinda been neglecting them. But that's a future me problem.


Time Shift 2.5:

Back at the end of 2024, I mentioned I wanted to make a Time Shift 2.5 update, fixing all the bugs and making the game less boring. I may start that today instead of the cutscenes since I do want the game to at least be better than what it is now. Don't get that statement muddled up, this is not a 3.0 update, the gameplay will stay primarily the same in the games. It'll just look nicer, play less buggy and will probably have some story changes to make it less... bizarre.

Anyhows, that's all for now! See yall in like 2 months probably for another update post! Chao!



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