Game
Five Nights at Wario's: Mcroy Manor Takeover

1 year ago

Small progress report (Not a Devlog, cause I'm only going over like 1 major thing in this right now.


At the point of writing this, and I can't believe I am saying this, but MMT is functionally complete. Getting to the mode, all character mechanics, the extras, the custom night, the Jumpscares, EVERYTHING is done there. The only things that need to be added are better cutscenes for the opening and ending and an all-out mode cutscene. But thats it! I never thought I'd get a mode done in this yet here we are.


But you know what that means, its time for me to work on the second mode of this with the boy, Incredibly Deranged slightly darker green than normal and small Luigi. I'm stoked! I finally get to work on the secondary mode after so long!



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Five Nights at Wario's: Mcroy Manor Takeover

Devlog #4

Alright it's been a week since Z-A has been out. I will now NOT be holding back on any spoilers, but will be keeping them in the article tab without any additional spoiler tab.

That being said:

NUUUUUUUUTSSSSSS

day 4 :)

WHY DID GAMEFREAK DECIDE TO GO WITH THAT ENDING, I MISS THEM SO MUCCCCCCCCCCCCCCHHHH

Already got a whole lotta stuff done for Dementaphobia Dangers. It's not fully done yet, but It's looking like how I want it to at this point.

Dementaphobia Dangers has started up! It's Coding. Here's a small lil' Office Preview.

Tha boi.

I'm still working on this I SWEAR, I'm just focusing on College and 14th Verse currently. But I swear, I'm getting work done!

Oh yeah, I made another custom track for the game too! I'll post that on the page for yall to enjoy for sticking through lol.

100 FOLLOWERS LETS GOOOOOO!

Z-A Mega Dimension STUFFFFFFF

SPOILERS AHEAD if ya don't want any