Game
Necro
6 years ago

Fixed a bug that caused DNA points to not generate over turns, also rebalanced the DNA point system to be more fair.

Some new UI details were added.

Bug work around:
resize window after changing color settings to fully apply to current session




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Released the first patch to both Linux and Windows builds of Necro. The bug in question prevented turn taking, but is now fixed! More color elements have been added to the UI. Bugs: * Changing from Color to Normal may result in random coloring

Fan art for Foolish I'm feeling kinda better so I drew this

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Shuiro Haname. #Commission

Commission for @ShuHaname

Szayel Aporro Granz - Bleach

Cash Banooca

2d lighting experiment

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!